List of Game Budgets and Sales (from PixelProspector)
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Release DateSource DateMarket Time of GameTotal Sales (Units)Total Gross Revenue (USD)Budget (USD)Team SizeDev Time (months)PlatformsDescriptionSource
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Trine2010-09-082010-06-0311 months--1,180,802.001618PChttp://www.indie-story.com/developer-report-april-2014/
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Braid2010-09-081 week
100,000.0048BrowserSales comparison with lots of games - Braid, Shadow Complex, Trials HD, Limbo, Castle Crashershttps://twitter.com/SuperMeatBoy/status/154091784929161217
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Bastion2010-09-082 Years2,000,000Xbox, Steam, iOSSales, 90% sales after launch monthhttp://www.grimrock.net/2013/01/17/recap-2012-hello-2013/
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The Binding of Isaac2012-08-081.75 years2,000,000PS4, Vita, PChttp://www.squidinabox.com/2012/04/waves-the-postmorteming/
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Amnesia: The Dark Descent2012-10-052012-09-10#NUM!1,360,000Mac, WindowsSales to datehttp://forums.introversion.co.uk/viewtopic.php?t=43206
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kurac2013-10-212012-09-10920,000PC710,000 standalone sales, plus approximated bundle saleshttp://www.powerhoof.com/crawl-launch-impressions/
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Super Meat Boy2014-05-291.5 years900,0002Xbox, PCSales
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Knights of Pen & Paper2014-06-262 years800,000iOS, Android, PChttps://crunchingkoalas.com/mousecraft-alpha-sales-greenlight-features-chosen-by-the-community/
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Legend of Grimrock8 months600,000PCSaleshttp://gamasutra.com/blogs/DavidGalindo/20100724/5531/How_much_do_indie_PC_devs_make_anyways.php
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Organ Trail: Director's Cut2013-08-0910241429,19246Mac, PC, iPhone, Android, Linux, Ouya Play here
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Amnesia: The Dark Descent2012-09-10112 Years, 282 Days391,102PCSales to date (including 35,000 boxed retail copies)http://gamasutra.com/blogs/DavidGalindo/20110627/89702/How_much_do_indie_PC_devs_make_anyways_Part_III.php
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Gone Home6 months250,0004PCSaleshttp://venturebeat.com/2013/08/13/great-little-war-game-postmortem-what-went-right-and-the-perils-of-launching-without-a-plan-for-budget-and-pr/
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Limbo2 Weeks244,000Xbox 360Sales comparison with lots of games - Braid, Shadow Complex, Trials HD, Limbo, Castle Crashershttps://venturebeat.com/2012/04/14/fez-20000-units-sold-on-first-day/
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Defender's Quest2 Years195,000656,000.0065,000.005 iOS, AndroidDiscussion of sales and if localization is worthwhilehttp://yachtclubgames.com/2014/08/sales-one-month/
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Shovel Knight
1 Month180,000300,000.005Wii U, 3DS, SteamDescribes man months, year long budget, first week, and one month saleshttp://www.gamasutra.com/view/feature/134274/postmortem_tale_of_tales_the_path.php?page=8 and http://www.gamasutra.com/blogs/DavidDAngelo/20140805/222585/Digging_down_to_business_Shovel_Knight_Planning_and_Sales.php
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Broken Age6 Months162,6742,829,142.00PC, iPadSales on PC vs iPadhttp://hitboxteam.com/dustforce-sales-figures
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Endless Space1 month150,000Steamhttp://www.gamasutra.com/view/feature/172250/postmortem_zachtronics_.php
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Dustforce2009-07-021 Year140,000668,490.00SteamBudget breakdown, Sales on Steamhttp://www.gamasutra.com/blogs/RyanWiemeyer/20130809/198021/Organ_Trail_Directors_Cut_One_Year_Sales_Figures.php
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World of Goo (iPad)Best 1 Month period125,000iPadSales, Promotion, Pricinghttp://numbers.kotaku.com/total-cost-of-publishing-an-indie-game-last-week-sixty-1618376285/+jschreier
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Among the Sleep2010-04-222014-07-238 weeks100,000248,358.0012PC, iPadhttp://steamcommunity.com/games/250620/announcements/detail/277287527838248043
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Trials HD3100,000Sales comparison with lots of games - Braid, Shadow Complex, Trials HD, Limbo, Castle Crashershttp://www.gamedevblog.com/2014/07/making-a-shoestring-budget-game-for-the-xbox-one.html
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World of Goo (Steam)Best 1 Month period97,000SteamSales, Promotion, Pricinghttp://venturebeat.com/2012/04/14/fez-20000-units-sold-on-first-day/
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World of Goo (WiiWare)Best 1 Month period68,000Wii
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The Vanishing of Ethan Carter2009-03-1812/20/20141 Month (<3Month)60,000PCSales across Steam, GOG, and other fun factshttp://www.ign.com/articles/2009/03/23/gdc-09-world-of-goo-cost-sales-breakdowns
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Bloo Kid3 Years55,000135,000.0010,000.003The game is a "free-with-ads" app and makes 95% of the revenue with ads (mainly Vungle + iAds). The remaining revenue comes from ther "remove ads"-in-app-purchasehttp://frictionalgames.blogspot.dk/2011/09/amnesia-one-year-later.html
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The Path2010-07-221 Year and 4 Months50,000135,000 euros300,000 eurosPCBudget from grants and loans. Revenue covered all non-grant funding.http://www.gamasutra.com/blogs/DavidPittman/20140103/207974/Eldritch_Mountains_of_PostMortemness.php
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thoma2014-01-033 months32,000215,00022,0008Mac, Windowshttp://frictionalgames.blogspot.dk/2011/09/amnesia-one-year-later.html
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Eldritch2 Months32,00031,000.00PCSales including Steam and Humble Storehttp://venturebeat.com/2012/04/14/fez-20000-units-sold-on-first-day/
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Breath of Death VII2010-09-245 Months30,00030,000.00200.0023XBLIG$1 XBLIG title (Later ported to Steam. Only XBLIG sales indicated here)http://www.polygon.com/2013/4/20/4246254/the-binding-of-isaac-has-sold-more-than-two-million-copies-to-date
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FezFirst Day20,000Xbox 360Sales comparison with lots of games - Braid, Shadow Complex, Trials HD, Limbo, Castle Crashershttp://venturebeat.com/2012/04/14/fez-20000-units-sold-on-first-day/
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Waves6 Months15,238PCNo budget given. One-man development team.http://www.gamasutra.com/view/feature/134840/postmortem_arrowhead_game_.php?page=4
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Prison Architect1 Month10,172PCNon-Steam early acces saleshttp://www.gamasutra.com/blogs/DavidGalindo/20140109/208337/How_much_do_indie_PC_devs_make_anyways_Part_V.php
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Crawl2 Weeks10,0009,000.001PC, Mac, iPad, Linuxhttp://au.ign.com/articles/2012/09/10/amnesia-the-dark-descent-sales-pass-one-million
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DreadOut1 month10,000http://www.gamasutra.com/blogs/DavidPittman/20140103/207974/Eldritch_Mountains_of_PostMortemness.php
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Geneforge 42 years, 4 months3979111,412.00120,000.00
Mac, WindowsSteam was after the posthttp://2dboy.com/2011/02/08/ipad-launch/
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Eidolon2 Weeks1,80028,000.00SteamBudget, saleshttp://2dboy.com/2011/02/08/ipad-launch/
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MouseCraft2 Months1,3504,400.00PCAlpha version - pay-what-you-want offer. Average price paid was $3.30http://venturebeat.com/2012/04/14/fez-20000-units-sold-on-first-day/
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The Oil Blue30 Days122 widget, a great platform for indie devs to sell their game through a trusted merchant (this was not the stanPCBudget, saleshttp://www.gamasutra.com/blogs/MeganFox/20130927/201165/The_Jones_On_Fire_Postmortem_A_Game_In_Five_Acts.php
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2 years3500,000.00190,000.00iOS, Android,
PlayBook, PC, Chrome OS
Budget, sales
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Planets Multiplayer3 months00.000.0013Massive Multiplayer Strategy game to manage planets and conquer the universe.
Mail marketing and google plus marketing.
Stuck for 3 days because I don't have any ideas for the game :/
http://www.gamasutra.com/view/feature/134198/postmortem_frozenbytes_trine.php?page=6
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The Last Vikings2015-11-14300,000
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Jones on Fire6 Months7,000.0020,000.00iOS, Android, PCApprox. 200,000 total installs (combined F2P and Premium)
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The Oil Blue2 Year4,480.87800.00PCBudget, saleshttp://www.joystiq.com/2013/06/12/bastion-sales-surpass-2-million/
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SpaceChem6 Months4,000.00PC1 year dev time. No sales data provided, but described as highly profitable.http://www.gamasutra.com/view/feature/182470/endless_space_when_triplea_.php
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Sixty Second Shooter50,000.00Xbox OneBreaks down all production costshttp://gamasutra.com/blogs/LarsDoucet/20140813/223350/Was_Localizing_Defenders_Quest_Worth_It.php
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World of Goo1 Year96,000.00Wii, PCBudgethttps://s3.amazonaws.com/uploads.hipchat.com/21216%2F103350%2FkaQn6JJ7yqILy64%2Fupload.png
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Runner 2700,000.00XBLIGPublishing costs vs total costshttp://www.eurogamer.net/articles/2014-02-07-gone-home-has-sold-250k-copies
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Shadow Complex1 weekXbox 360Sales comparison with lots of games - Braid, Shadow Complex, Trials HD, Limbo, Castle Crashershttp://jeff-vogel.blogspot.com/2009/03/so-heres-how-many-games-i-sell.html
http://jeff-vogel.blogspot.com/2009/03/how-many-games-i-sell-part-two.html
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PCLaunch of early access on Steam, local multiplayer, sales, pageviews, reactionhttp://venturebeat.com/2012/04/14/fez-20000-units-sold-on-first-day/
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