GA-SIG Action Plan survey
This survey is conducted by the IGDA Game Accessibility SIG.

The survey is a follow-on from the GDC2015 panel and round table, where we talked about advocacy activities. We would like to facilitate collaboration on these, so as a first step we would like to gauge interest in how many people would be interested in leading and in taking part. We will use the results to publish an action plan, and inform what sort of collaboration tools we should use.

It is voluntary to fill in the survey and your e-mail will not be published online. Your name will be used to connect you with other people who are interested in the same topic, after you have had a chance to review the action plan (it will be sent to you via email prior to publication)

Name and email are required fields, while the rest is optional.
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SIG website: implement a more accessible Wordpress theme
SIG website: move WP to IGDA.org webserver
SIG website: Content update
SIG website: Improve SIG mail list interface
Social media: Communicate SIG activities
GDC 2016: Accessibility issues of Moscone Center and GDC Program
Festivals and awards: Advocate for accessibility criteria
Educate tool/engine developers about accessibility support
Coordinated accessibility how-to blog posts / articles on sites like Gamasutra
Create open code solutions based on guidelines
Push for accessibility information in store-fronts such as Steam
Engage more with existing disability communities
e.g. AppleVis
Research & produce bolt-on curriculum material for higher education courses
Other actions?
Please tell us if there are actions you think should be in the action plan. Motivate. For ideas, see here: http://ian-hamilton.com/ways-to-further-accessibility-in-the-games-industry/
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