What tools will be most helpful in teaching computational thinking patterns in your classroom?
Check the skills below with which you feel comfortable
Making new depictions
Making an agent cursor controlled
Generating new agents
Creating a collision between two agents
Broadcasting to agents
Using diffusion to make agents 'chase'
Did you get a working First Person Navigation game?
What questions do you still have about First Person Navigation?
Do you plan on teaching first person navigation this year?
What do you see as the benefits of having students build simulations?
What questions do you still have regarding computational thinking patterns?
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