Day 1-Morning
Name *
Your answer
You reviewed how to program Frogger. In doing so, you have created agents and a worksheet. In what ways do you see this as supporting student creativity?
Your answer
In what ways did this experience of working through Frogger as part of a group PD change your experience with Scalable Game Design.
Your answer
What questions do you currently have about using the software?
Your answer
We have used the term "Computational Thinking Pattern" - how would you explain a computational thinking pattern to a student?
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Assess your own Frogger game and indicate all the requirements that were met.
What challenge activities did you add to your Frogger game?
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