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NVIDIA compatibility bits master thread and IQ guide
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Created and maintained by SLIKnight / GuruKnight
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3DCenter version
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Guru3D version
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Application titleMSAA+TrSSAAMSAA+SGSSAAOGSSAA and post process AAOGSSAA hybridsDX8 and DX9 HBAO+DX10 and DX11 HBAO+Custom DX8, DX9 and OpenGL SLICustom DX10 and DX11 SLIEssential tweaksReferenceAdditional referenceTweak guideNVIDIA Inspector profile
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4xMSAA + 4xTrSSAA example (DX9)8xMSAA + 8xSGSSAA example (DX9)3x3 OGSSAA example (DX9)16xS + 4xTrSSAA example (DX9)ExampleExampleExampleExampleWindows 7 & 10 Gaming TipsNVIDIA Profile Inspector menu
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* Enable AA fix ** Disable AA fixHow to: Custom Aspect Ratios and Resolutions via DSRDriver .dll modificationDriver .dll modification
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A Hat in Time0x080000C1Guru3D AA thread (#4076)
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A Tribute to Donkey Kong Country0x080000C1 *0x0000002F (Set "AmbientOcclusion=False" in UDKEngine.ini)3DCenter AA thread (#6197)
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Aarklash: Legacy0x000012C10x00000017 (subtle) or 0x00000033 (strong)3DCenter AA thread (#4902)Guru3D HBAO+ thread (#1080)
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ABZÛ0x0800A0F1 (Disable temporal AA and only use with G-Sync or V-Sync)Set "sg.AntiAliasingQuality=0" in GameUserSettings.ini to disable temporal AA3DCenter SLI thread (#2399)ABZU.zip
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Ace Combat: Assault Horizon - Enhanced Edition0x004000C00x004000C0Not compatible with SLI3DCenter AA thread (#3800)Ace_Combat_AH_EE.zip
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Adam's Venture 3: Revelations0x280200410x080000C10x080000C1Guru3D AA thread (#95)
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Adventure Time: Finn and Jake Investigations0x000012C1 or 0x004012C1 (Needed with ReShade) *Guru3D AA thread (#3647)
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Afterfall: Insanity0x080000C10x080000C10x080000C1Impossible without issues3DCenter AA thread (#4853)Afterfall_Insanity.zip
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Agony UNRATEDImpossible without various issues
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Alan Wake & American NightmareImpossible without performance problems and other issuesUse "-w" and "-h" launch options in American Nightmare for DSR (e.g. -w3840 -h2160)0x00000006Official profile scales fineGuru3D HBAO+ thread (#423)3DCenter AA thread (#2073)AWAN Support FAQ and Known Issues (Remedy Forums)Alan_Wake.zip
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Alice: Madness Returns0x000010C10x000010C10x000010C10x0000001C3DCenter AA thread (#1094)PCGH HBAO+ Kompatibilitätsbits (#8)Alice_Madness_Returns.zip
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Alien Breed Trilogy0x000000410x000000C1 *0x0000002F3DCenter AA thread (#4460)Guru3D HBAO+ thread (#313)Alien_Breed_Trilogy.zip
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Alien Rage - Unlimited0x080000C1 (Set "Antialiasing" to "None")0x080000C1 (Set "Antialiasing" to "None")0x080000C1 (Set "Antialiasing" to "None")0x00000020 (Set "AmbientOcclusion=False" in AFEAREngine.ini)Official profile scales fineFollow instructions in additional reference to edit the encrypted configuration files3DCenter AA thread (#6195)Encrypted configuration files (pcgamingwiki.com)Alien_Rage.zip
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Alien: IsolationUse DSR combined with FXAA (SLI) or SMAA T2X (Single GPU)0x00060000 (very subtle)0x0C1000F5 or 0x0C0080F5 (Set shadow map resolution to 4096 or higher)Adjust shadow map resolution to 4096 as shown in tweak guide and force 16xAF3DCenter SLI thread (#1721)Guru3D HBAO+ thread (#1376)ENGINE_SETTINGS.XMLAlien.zip
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Aliens: Colonial Marines0x080010C1 (Disable FXAA)Use "-resX" and "-resY" launch options for DSR (e.g. -resX=3840 -resY=2160)0x00000021 (Disable SSAO)0x42402005Set "ACM.exe" to run as administrator to avoid the "boot loop" bug3DCenter AA thread (#3842)3DCenter SLI thread (#3387)Aliens_Colonial_Marines_SGSSAA_HBAO_SLI_Profile.zip
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Aliens vs. Predator (2010)Enhance ingame DX11 MSAA with TrSSAAEnhance ingame DX11 MSAA with SGSSAA or use 0x000010C1 in DX9 *ImpossibleOfficial profile scales fineOfficial profile scales fineDisable the DX11 feature "Advanced shadows" to improve performance with minimal loss in image quality3DCenter AA thread (#6450)AvP_2010_DX9_SGSSAA_Profile.zip
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Alpha Prime0x00000000 (No custom flag needed)0x00000000 (No custom flag needed)0x00000000 (No custom flag needed)0x00000019Guru3D HBAO+ thread (#1114)3DCenter AA thread (#4955)Alpha_Prime.zip
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Alpha Protocol0x000000410x080002C10x080002C10x080002C10x0000002F3DCenter AA thread (#4955)Guru3D HBAO+ thread (#625)Alpha_Protocol.zip
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America's Army 30x000000410x000000C13DCenter AA thread (#4066)Americas_Army.zip
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America's Army: Proving Grounds0x080000C1 *0x03402005America's Army Proving Grounds SLI Profile (GeForce Forums)Americas_Army.zip
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Amnesia: The Dark Descent & A Machine for PigsUntick "Smoothing" and use DSR combined with driver FXAANot compatible with SLIRecommended to use high SSAO resolution with no more than 8 samplesAmnesia_TDD.zip
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Anno 20700x004010C1 (Set "Post effects" to "Low" to prevent blurring)3DCenter AA thread (#2715)Anno_2070.zip
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AntichamberImpossible without issues0x080000C10x0000002F3DCenter AA thread (#5512)Guru3D HBAO+ thread (#1343)Antichamber.zip
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ArcaniAImpossibleImpossibleOnly AA option is DSR combined with driver FXAAImpossible0x00000026 (Bleeds through distant fog)0x02C00405 (Also set "0x0095DEF9" to "0x00000002")3DCenter SLI thread (#51)Guru3D HBAO+ thread (#1085)ArcaniA.zip
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ArmA II & Operation ArrowheadIngame MSAA has alpha to coverageImpossible without bleeding or flickeringOfficial profile scales fine, as long as there are no CPU limitationsUse "-exThreads=7 -nosplash -world=empty -noPatchCheck -malloc=tbb4malloc_bi" launch optionsGuru3D HBAO+ thread (#1081)Arma 2 Startup Parameters (Bohemia Interactive Wiki)
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ArmA IIIIngame MSAA has alpha to coverageSetting "Sampling" to 200% is equivalent to 4xDSRUse ingame HBAO+ settingOfficial profile scales fine, as long as there are no CPU limitationsUse "-nosplash -nologs -nobenchmark -nolauncher -enableHT" launch options3DCenter SLI thread (#1749)Guru3D HBAO+ thread (#2127)Arma 3 Startup Parameters (Bohemia Interactive Wiki)
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Assassin's CreedSet "Multisampling=2" in Assassin.ini and enhance with SGSSAA0x00000019 (subtle) or 0x00000022 (strong)0x00060000Guru3D HBAO+ thread (#789)Assassin's Creed Tweak Guide (tweakguides.com)Assassins_Creed_1_and_Rogue
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Assassin's Creed III"Very High" shadow quality setting enables a custom HBAO mode
Assassin's Creed III Launches On The PC With Impressive Tech & TXAA
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Assassin's Creed: Rogue0x00140000Guru3D HBAO+ thread (#1517)Assassins_Creed_1_and_Rogue
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Assetto CorsaEnhance ingame MSAA with SGSSAA0x000040F5 (Also set "0x00A0694B" to "0x00000000")Assetto Corsa SLI Profile (GeForce Forums)Assetto_Corsa.zip
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Atelier Sophie: The Alchemist of the Mysterious Book0x00000041 (Disable ingame MSAA)0x000100C1 (Disable ingame MSAA) *0x000100C1 (Disable ingame MSAA)0x000100C1 (Disable ingame MSAA)Guru3D AA thread (#3733)
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Back to the Future: The Game0x000000C1 (Set ingame "Anti-Aliasing" to the far left position)Impossible without slowdowns3DCenter AA thread (#6418)Back_to_the_Future.zip
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Banished0x00000002 (Set shadow resolution to "High")ImpossibleGuru3D HBAO+ thread (#986)Banished.zip
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Batman: Arkham Asylum0x080000C10x00000024Official profile scales fine3DCenter AA thread (#3550)Batman_Arkham_Asylum_and_City.zip
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Batman: Arkham City0x080000C1 (Set "AllowD3D10=False" and "AllowD3D11=False")Not possible without drops in GPU usageOfficial profile scales fine3DCenter AA thread (#3550)Batman_Arkham_Asylum_and_City.zip
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Batman: Arkham KnightImpossible without severe flickeringUse "-nologo" launch option to skip introductory movies
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Batman: Arkham Origins0x080000C1 (Disable dynamic shadows)Set "Ambient Occlusion=DX11 Enhanced" ingameSet "bAllowOQFixForSLI=True" in BmEngine.ini for full scalingUse "-nostartupmovies" launch option to skip introductory movies3DCenter AA thread (#5133)3DCenter SLI thread (#1202)3DCenter AA thread (#3550)
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Batman: Arkham Origins Blackgate0x004112450x004012C5 (Only suitable for 8xSGSSAA due to blurring) *0x00000005 (subtle), 0x00000031 (strong) or 0x00000017 (strongest)Guru3D AA thread (#1890)Guru3D HBAO+ thread (#204)
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Battlefield 19420x00000000 (No custom flag needed)0x0000000F (subtle)3DCenter AO thread (#134)Battlefield_1942_and_BC2.zip
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Battlefield 3Disable "Driver Controlled LOD Bias" when enhancingText and UI elements become very small with 4xDSROfficial profile scales fineAdd "RenderDevice.TripleBufferingEnable 0" to User.cfg to disable triple buffering3DCenter AA thread (#4010)
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Battlefield 4Setting "Resolution Scale" to 200% is equivalent to 4xDSRSet "GstRender.AmbientOcclusion 3" in PROFSAVE_profileOfficial profile scales fineAdd "WorldRender.MotionBlurEnable 0" to User.cfg to disable motion blurGuru3D HBAO+ thread (#1758)Guru3D HBAO+ thread (#1769)3DCenter AA thread (#5540)
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Battlefield: Bad Company 20x004030C1 (Set "DxVersion=9" in settings.ini)0x004012C1 (Set DxVersion=9" in settings.ini)Terrain DoF quality scales with resolution0x0000001E (Bleeds through fog and smoke)Official profile scales fineSet "Aniso=0" in settings.ini and force 16xAF3DCenter AA thread (#879)Guru3D HBAO+ thread (#249)3DCenter AA thread (#6069)Battlefield_1942_and_BC2.zip
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Battlezone: Combat Commander0x080000F53DCenter SLI thread (#2746)
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Bayonetta0x000012C1 (Follow instructions in reference to use at 21:9 resolutions) *0x000012C1 (Follow instructions in reference to use at 21:9 resolutions)
0x000012C1 (Follow instructions in reference to use at 21:9 resolutions)
Guru3D AA thread (#3812)Guru3D AA thread (#3829)
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Betrayer0x080000C1 (Disable ingame AA)0x000000300x02402201Disable "Light Shafts" to improve performance with minimal loss in image qualityGuru3D HBAO+ thread (#1108)3DCenter AA thread (#6388)3DCenter SLI thread (#3183)Betrayer_SLI_Profile.zip
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Binary Domain0x00400046 (16:9 only)0x00400046 (16:9 only)0x000000183DCenter AA thread (#2830)Guru3D HBAO+ thread (#703)
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Bionic Commando0x004030C10x004010C13DCenter AA thread (#1197)Bionic_Commando_and_Rearmed.zip
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Bionic Commando Rearmed0x000012C10x000012C10x000012C13DCenter AA thread (#4981)Bionic_Commando_and_Rearmed.zip
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BioShock0x000010C1 (Use "-dx9" launch option)Impossible without flickering or other issues0x00140000Official profile scales fineSet "LevelOfAnisotropy=16" in Bioshock.ini and use "-nointro" launch option to skip introductory moviesGuru3D HBAO+ thread (#1408)Guru3D HBAO+ thread (#1722)3DCenter AA thread (#5685)BioShock_1_and_2.zip
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BioShock 20x000010C1 (Use "-dx9" launch option)0x0000002D0x00060000 (Bleeds through fog)Official profile scales fine3DCenter AA thread (#2350)Guru3D HBAO+ thread (#271)BioShock_1_and_2.zip
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BioShock InfiniteAdjust "MaxResolutionUpScale" in XUI.ini to scale the HUDOnly scales up to 3-way SLISet "PoolSize" to #GB VRAM x 600 in XEngine.ini and use "-ReadTexturePoolFromIni" launch option3DCenter AA thread (#5951)
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BioShock RemasteredOnly AA option is DSR combined with ingame FXAA0x00020000 (Follow instructions in reference to fix bleeding)Not compatible with SLIUse "-nointro" launch option to skip introductory moviesGuru3D HBAO+ thread (#2314)
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BioShock 2 RemasteredOnly AA option is DSR combined with ingame FXAAImpossibleUse "-nointro" launch option to skip introductory moviesGuru3D HBAO+ thread (#2338)
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Black Mesa0x000000C00x00000014Guru3D HBAO+ thread (#1860)Guru3D HBAO+ thread (#2268)Black_Mesa.zip
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Blackguards0x004010C1 *3DCenter AA thread (#5417)Blackguards.zip
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Blacklight: Retribution0x080000450x080000C13DCenter AA thread (#4051)Blacklight_Retribution_and_Tango_Down.zip
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Blacklight: Tango Down0x000000450x000000C13DCenter AA thread (#4051)Blacklight_Retribution_and_Tango_Down.zip
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Blacksite: Area 510x00020001Impossible without blurring0x000300C1 (Only for OGSSAA+MSAA modes)NVIDIA AA guide (#792)Blacksite_Area_51.zip
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Blade Kitten0x004010C1 *0x004010C10x004010C10x000000243DCenter AA thread (#6168)Blade_Kitten.zip
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Blades of Time0x000002C00x000002C00x000000323DCenter AA thread (#4722)Guru3D HBAO+ thread (#1104)
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Blood Knights0x000012C10x0000002D (Set "General Detail" to 2 to disable SSAO)3DCenter AA thread (#5473)Guru3D HBAO+ thread (#324)
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Blood Omen 2: Legacy of Kain0x0000001CGuru3D HBAO+ thread (#1102)Blood_Omen_2.zip
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Bloodline Champions0x000012410x000012C10x000012C10x000D12C1 (Only for OGSSAA+MSAA modes)Guru3D AA thread (#95)Bloodline_Champions.zip
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Borderlands0x080000C1 (Disable DoF)3DCenter AA thread (#4213)Borderlands_1_2_and_Pre-Sequel.zip
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Borderlands 20x080000C1 (Disable DoF)0x0000002F (subtle) or 0x00000021 (strong)Only scales up to 3-way SLI3DCenter AA thread (#3310)Guru3D HBAO+ thread (#1428)Guru3D HBAO+ thread (#2030)Borderlands_1_2_and_Pre-Sequel.zip
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Borderlands 30x080000F4 (Also set "0x00A06948" to "0x00000005")3DCenter SLI thread (#112)Borderlands3-NVLink-SLI-Profile-November-2019.zip
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Borderlands: The Pre-Sequel0x080000C1 (Disable DoF)0x0000002FOnly scales up to 3-way SLIGuru3D AA thread (#2477)Guru3D HBAO+ thread (#973)Borderlands_1_2_and_Pre-Sequel.zip
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Bound by Flame0x004012C1 (Very VRAM hungry)0x00000027 (Disable SSAO)Official profile scales fineSet "VSYNC=0" in graphicconfig.txt to disable ingame V-Sync3DCenter AA thread (#5844)Guru3D HBAO+ thread (#417)Bound_by_Flame.zip
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Brawl Busters0x004110C10x004010C40x004110C1Guru3D AA thread (#61)
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Brothers in Arms: Hell's Highway0x000010C10x000000100x02406405Follow instructions in reference to set a proper widescreen FOV3DCenter AA thread (#3000)Brothers_in_Arms_HH.zip
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Brothers in Arms: Road to Hill 300x004010453DCenter AA thread (#2921)
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Brothers: A Tale of Two Sons0x080000C10x00000030 (Flickers occasionally)0x02406405 (Also set "0x0095DEF9" to "0x0010010A")3DCenter AA thread (#5357)3DCenter AO thread (#98)Brothers_AToTS.zip
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Brütal Legend0x000012C50x424000053DCenter AA thread (#3873)3DCenter SLI thread (#871)Brutal_Legend.zip
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Bulletstorm0x080000C10x0000002F (Bleeds slightly)3DCenter AA thread (#3430)Guru3D HBAO+ thread (#597)Bulletstorm.zip
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Bully: Scholarship Edition0x000010C10x00000003Guru3D HBAO+ thread (#773)
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Burnout Paradise0x000012C0 *0x000012C0Impossible without large performance slowdowns0x404000053DCenter AA thread (#4908)Guru3D HBAO+ thread (#1333)Burnout_Paradise.zip
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Call of Duty 20x00000005Guru3D HBAO+ thread (#756)
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Call of Duty 4: Modern Warfare0x000010C1 (Ingame MSAA must be enabled)0x000000283DCenter AA thread (#307)Guru3D HBAO+ thread (#757)Call_of_Duty_4_MW_AW_and_WAW.zip
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Call of Duty: Advanced Warfare0x080010F1 (Disable "Motion Blur" to prevent glitches)3DCenter SLI thread (#1796)Call_of_Duty_4_MW_AW_and_WAW.zip
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Call of Duty: Black Ops0x000010C1 (Ingame MSAA must be enabled)0x000000283DCenter AA thread (#307)Guru3D HBAO+ thread (#855)
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Call of Duty: Infinite Warfare0x0C0000F4 (Also set "0x00A06746" to "0x00008000" and "0x00A06948" to "0x00000005")3DCenter SLI thread (#108)Call of Duty-Infinite Warfare-NVLink-only.zip
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Call of Duty: Modern Warfare 20x00000028Guru3D HBAO+ thread (#784)
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Call of Duty: Modern Warfare 2 Remastered0x080020F13DCenter SLI thread (#54)Call of Duty-Modern Warfare 2 Remastered-SLI-Profile.zip
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Call of Duty: Modern Warfare 30x00000028 (Ingame SSAO must be enabled)Guru3D HBAO+ thread (#809)
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Call of Duty: World at War0x000012C1 (Disable ingame MSAA)0x00000028Guru3D HBAO+ thread (#833)3DCenter AA thread (#6342)Call_of_Duty_4_MW_AW_and_WAW.zip
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Call of Duty: WWII0x080000F1 (Also set "0x00A06746" to "0x00002000")3DCenter SLI thread (#3411)Call-of-Duty-WWII-SLI[NVLink]-Profile.zip
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Call of Juarez: Bound in Blood0x000012C1 *0x000000190x42400805 (Fixes slowdowns with forced SGSSAA)Use "Windows 8/10 fix" mod linked in additional reference to skip introductory movies and fix upside down menu movies3DCenter AA thread (#5291)3DCenter SLI thread (#2535)Call_of_Juarez_BiB_and_Gunslinger.zip
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Call of Juarez: Gunslinger0x000010C0 *0x00000019Official profile scales fineAdd the lines "DisableScreenBorder()" and "RenderViewportProportion (-1, -1)" to Video.scr as explained in tweak guide3DCenter AA thread (#4287)Guru3D HBAO+ thread (#211)The NeoGAF Screenshotter's Compendium Thread (#201)Call_of_Juarez_BiB_and_Gunslinger.zip