iPhone Resources

Note: http://iphoneresources.aribraginsky.com will now redirect to this page.

As seen on Mobile Orchard!

Hello and welcome to my on-going list of iPhone resources that I find.  I created it to help keep track of all things iPhone related in addition to just tagging and bookmarking them using my custom del.icio.us clone Bookmarklog.  I do have a long list of backlogged links that I plan on adding in the near future in addition to the new ones that I find on a continual basis.  Think of it as harking back to the days of Yahoo when it was just a list of links!

Since I have been writing for Mobile Orchard in my "This Week in iPhone News" column these past few months, many of the links which may appear on this list may also appear in these articles.  Definitely check out the archives for links you may have missed!

Have a new resource?  Feel free to contact me: contact@aribraginsky.com | http://twitter.com/lemonkey | http://www.aribraginsky.com

 

 

Developer blogs, general web sites, etc. [up]

http://khronos.org/opengles/
http://iphonedevcentral.org/ (iPhone development tutorials)
http://nscodernight.com/ (Tuesday nights are NSCoder nights)
http://iphonedevbook.com/
http://mo.bil.us.com/community/ (iPhone SDK community site)
http://forums.macrumors.com/forumdisplay.php?f=135
http://idevkit.com/
http://clang.llvm.org/ (great memory leak tool)
http://www.360conferences.com/360iDev/index.cfm
http://gogogic.wordpress.com
http://andyj.be/blog
http://bang2d.com
http://brandontreb.com
http://iphone.christosblog.com
http://www.cimgf.com
http://cocoawithlove.com
http://diaryofagraphicsprogrammer.blogspot.com
http://www.eamobile.com
http://gamemakers.ngmoco.com
http://icodeblog.com
http://www.igsummit.com
http://blogs.oreilly.com/iphone
http://www.iphonedevsdk.com/forum
http://iPhoneIncubator.com/blog
http://www.iphonefootprint.com
http://iphoneminds.com/index.php
http://www.iphonesdkarticles.com
http://iphonedevelopmentbits.com
http://www.iphoneworld.ca
http://www.148apps.com/price-drops
http://www.icombatgame.com
http://www.bulletphysics.com/Bullet/wordpress
http://www.algorithm.com.au/index.html
http://theocacao.com
http://trailsinthesand.com
http://www.eamobile.com/Web/mobile-games
http://www.iphoneflow.com/ (great for development tips, etc.)
http://blog.iphone-dev.org/
http://developer.apple.com/iphone/
http://blog.retronyms.com/
http://www.imangistudios.com/
https://www.namcogames.com/ipod/
http://iamleeg.blogspot.com/
http://www.iphoneish.com/ ("Digg" like site for iPhone news)
http://www.iphoneexamples.com/
http://www.alexcurylo.com/blog/
http://www.planetiphonesdk.com/
http://www.fieryrobot.com/blog/category/iphone/
http://appcubby.com/blog/
http://buildingiphoneapps.blogspot.com/
http://web.me.com/jfmartin67/MyDevNotes/Start_Here.html (great collection of iPhone development notes)
http://blog.sapusmedia.com/
http://dannyg.com/iapps/Blog/Blog.html
http://benchatelain.com/
http://windwalkr.livejournal.com/
http://www.iphoneandgo.it/
http://www.pragprog.com/ (nice screencasts on iPhone/Obj-C app dev and they have an iPhone Dev eBook)
http://www.madmobile.com/iphone/
http://www.touchpodium.com/
http://iphonek.com/
http://majicjungle.com/blog/
http://radiancedeveloper.wordpress.com/
http://oreilly.com/iphone/
http://www.widgetpress.com/modelbaker (rapid app development for iPhone)
http://blog.programmaticmagic.com/
http://savoysoftware.com/blog/
http://blog.michaeldko.com/
http://gamesfromwithin.com/
http://www.mobilemag.com/content/100/345/
http://www.appdeveloperlist.com/
http://osmorphis.blogspot.com/
http://theappleblog.com/
http://www.theapppodcast.com
http://iphone-tips-tricks.blogspot.com/
http://iphonedevelopertips.com/
http://www.theiphoneblog.com/
http://www.razorianfly.com/
http://newnhamtech.com/blog/
http://www.mobijobs.com (job search engine specific to mobile development - iPhone app http://m.mobijobs.com)
http://www.iphonekicks.com/
http://www.iphonedevfaq.com (#iphonedev channel on irc.freenode.net FAQ)
http://macblips.dailyradar.com/  
http://kwigbo.com/wp/
http://feedproxy.google.com/blogspot/RUWY (iPhone tips and tricks RSS feed)
http://objc.ulitzer.com/ (Objective-C, CocoaTouch, etc.)
http://iphone.ulitzer.com/ (iPhone development)
http://deimos3.apple.com/WebObjects/Core.woa/Browse/itunes.stanford.edu.2024353965.02024353968 (Stanford iPhone App Programming course on iTunes)
http://www.iphonedevcamp.org/
http://www.neverreadpassively.com/
http://nkuni.com/blog
http://www.appsamuck.com/ (also has 31 days of iPhone app tutorials)
http://www.teachmecocoa.com/
http://www.toykite.com/
http://www.30daygame.com/ (blog that is tracking the progress of making an iPhone game in 30 days)
http://glyphish.com (iPhone graphics)
http://tapfactoryapps.com/
http://groups.google.com/group/iphonesb (Google group devoted to running an iPhone development based business)
http://acornheroes.com/
http://www.markj.net/category/app-development/
http://bickbot.com/newsletter/ (Tips for iPhone designers/developers via a newsletter)
http://www.iphonepreviewer.com/
http://adeem.me/blog
http://www.appstoremarket.com/
http://www.midnightmobility.com/iphone-icon/ (polish your app icon)
http://148apps.biz/
http://hiddenelephant.com/blog/
http://www.stromcode.com
http://osx.hyperjeff.net/Reference/CocoaArticles
http://tapfancy.com/
http://tapity.com/
http://daringfireball.net/misc/2007/07/iphone-osx-fonts (nice summary of all the fonts on the iPhone)

Metrics, Analytics Tracking and Advertising [up]

http://metrics.medialets.com/ (App Store metrics)
http://www.pinchmedia.com/ (metrics)
http://www.mobclix.com/ (analytics)
http://www.medialets.com/iphone/sdks.php (analytics)
http://www.admob.com/s/solutions/iphone (analytics)
http://www.flurry.com (analytics)
http://tapmetrics.com/ (metrics)
http://www.ideaswarm.com/products/AppViz/ (analytics)
http://www.heartbeatapp.com/
http://medialytics.com/ (analytics)
http://code.google.com/p/appsales-mobile/ (locally built app for gathering metrics on your app)
http://buysellads.com/buy/detail/1578/  (advertising)
http://www.drobnik.com/touch/index.php/2009/04/appranking-111 (tool to track ranking on app store)
http://www.forbes.com/2009/04/17/flurry-iphone-software-technology-internet-infrastructure-flurry.html
http://www.mobileorchard.com/6-tips-to-get-your-app-noticed/
http://148apps.biz/introduction-to-iphone-app-marketing/
http://www.nimblebit.com/2009/06/nimblebit-numbers/
http://www.markj.net/iphone-hit-tennis-sales-stats-marketing/
http://www.switched.com/2009/06/09/iphone-applications-more-likely-to-be-downloaded-on-weekends/
http://blog.flurry.com/bid/22501/The-Awesome-Potential-of-iPhone-In-App-Purchases
http://www.informationweek.com/news/personal_tech/iphone/showArticle.jhtml?articleID=217801029 (most developers don't make much money)
http://googleblog.blogspot.com/2009/06/announcing-adsense-for-mobile.html
http://www.motally.com/ (analytics)
http://blog.jwegener.com/2009/08/03/million-dollar-iphone-app-market-sizing/


Frameworks, APIs, Libraries, Templates, Engines, and Tools [up]

http://code.google.com/p/iui/ (UI library for Safari iPhone apps)
http://iwebkit.net/ (another UI library for Safari)
http://code.google.com/p/oolongengine/ (Google engine for iPhone)
http://www.smartfoxserver.com/labs/API/ (SmartFoxServer multiplayer engine details for their new iPhone/iPod Touch API)
http://code.google.com/p/cocos2d-iphone/ (Objective-C based 2D engine for the iPhone)
http://www.unity3d.com (3D engine for iPhone and other platforms)
http://blogs.unity3d.com/
http://iphonedevelopment.blogspot.com/2008/12/updated-opengl-es-xcode-project.html (OpenGL template for Xcode)
http://www.garagegames.com/products/consoles (2d and 3d engines for iPhone)
http://www.garagegames.com/products/torque-2d/iphone
http://www.stonetrip.com/ (3d development tool)
http://code.google.com/p/cocoahttpserver
http://sio2interactive.com/HOME/HOME.html (free open source 3D engine for iPhone)
http://homepage.mac.com/aglee/downloads/appkido.html (great alternative for the class/library browser)
http://code.google.com/p/simple-iphone-image-processing/
http://code.google.com/p/appsales-mobile/ (locally built app for gathering metrics on your app)
http://ioquake3.org/
http://en.wikipedia.org/wiki/Id_Tech_3
http://unifycommunity.com/ (community for Unity3d development)
http://www.fmod.org/index.php/products/fmodex (music/audio engine)
http://code.google.com/p/simple-iphone-image-processing/
http://groups.google.com/group/cocos2d-iphone-discuss
http://monoclestudios.com/cocos2d_whitepaper.html
http://www.neverreadpassively.com/2009/03/review-of-iphone-3d-engines.html
http://code.google.com/p/bullet/ (physics engine)
http://www.box2d.org/ (physics engine)
http://digitalbreed.com/2008/3d-engines-on-iphone-ipod
http://wiki.slembcke.net/main/published/Chipmunk (physics engine)
http://www.libnui.net/ (free GUI framework)
http://joehewitt.com/post/the-three20-project/ (iPhone components used by Facebook app)
http://regexkit.sourceforge.net/
http://colloquy.info/project/browser/trunk/Frameworks/AGRegex
http://giraffelab.com/code/GLGestureRecognizer/
http://www.openfeint.com/
http://blog.zendesk.com/blog/2009/06/dropbox-support-for-iphone-and-android-apps-pr.html
http://parsekit.com/
http://majicjungle.com/news/?p=19


General articles of interest [up]

http://blog.wired.com/wiredscience/2008/07/20-iphone-apps.html (22 iPhone science apps)
http://code.google.com/p/iphone-haptics/ (interesting haptic interface project)
http://mashable.com/2008/08/04/road-trip-tools/ (25+ apps for your next road trip)
http://kotaku.com/5036668/the-iphone-just-became-a-text-adventure-goldmine (text adventures on the iPhone with Frotz)
http://www.businessinsider.com/2008/10/iphone-app-store-s-brutal-reality-get-viral-or-don-t-quit-your-day-job (about the cutthroat nature of the App Store)
http://www.gamedev.net/reference/articles/article2570.asp (write-up on publishing a commercial iPhone game)
http://www.casualgaming.biz/news/27843/FEATURE-Games-studios-reveal-first-secrets-of-iPhone-development
http://www.opengl.org/pipeline/article/vol003_2/ (introduction to OpenGL ES)
http://www.gamecareerguide.com/features/586/results_from_game_design_.php
http://www.gamecareerguide.com/features/624/iphone_game_development_.php (great collection of development tips)
http://gamecareerguide.com/features/622/paper_prototyping_5_facts_for_.php?cid=GCG_MARK_102108 (using paper prototypes)
http://collison.ie/blog/2008/10/iphone-hackery-api-explorer (about Obj-C runtime introspection)
http://www.imgtec.com/powervr/mbx.asp (details on the iPhone GPU)
http://www.techcrunch.com/2008/12/02/app-store-enables-developer-promo-codes-still-has-work-to-do/
http://labs.bigspaceship.com/2008/12/04/actionscript-to-iphone-its-magic/
http://www.time.com/time/business/article/0,8599,1863961,00.html?cnn=yes (what makes a best-selling iPhone app?)
http://www.smashingmagazine.com/2008/11/26/iphone-psd-vector-kit/
http://blogs.oreilly.com/iphone/2008/07/a-guide-to-iphone-dev-document.html
http://mashable.com/2008/12/23/free-iphone-music-applications / (40 free iPhone music apps)
http://grande.cc/?p=41 (Xcode, iPhone, Cocoa Touch 101)
http://googlemobile.blogspot.com/2008/12/new-adwords-options-for-iphone-and-g1.html
http://iphonedevelopment.blogspot.com/2008/10/soap-web-services-redux.html
http://iphonetoolbox.com/news/hand-picked-iphone-application-development-resources/ (great collection of development resources)
http://tinyurl.com/ae28hf (Google videos on iPhone development)
http://www.mikeash.com/?page=pyblog/the-iphone-development-story.html (GREAT write-up on developing an iPhone app)
http://www.plaidworld.com/iphonefaq.txt (GREAT collection of resources -- one of the original inspirations for this list)
http://www.handcircus.com/2009/01/15/iphone-port-of-box2d-testbed-now-available/
http://www.ilounge.com/index.php/articles/comments/iphone-gems-the-complete-guide-to-all-23-twitter-apps
http://mtabini.blogspot.com/2009/02/smart-developers-update-often.html
http://graffletopia.com/stencils/437 (templates for UI design)
http://www.otierney.net/objective-c.html (good overview of the Objective-C language -- useful as a refresher)
http://cocoawithlove.com/2008/11/singletons-appdelegates-and-top-level.html
http://arstechnica.com/apple/news/2008/11/dumping-the-iphone-2-2-frameworks.ars
http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation.html (part 1/4)
http://cocoawithlove.com/2009/02/asteroids-style-game-in-coreanimation_22.html (part 2/4)
http://cocoawithlove.com/2009/03/asteroids-style-game-in-coreanimation.html (part 3/4)
http://cocoawithlove.com/2009/03/asteroids-style-game-in-coreanimation_08.html (part 4/4)
http://www.iphoneflow.com/items/1631 (developing multi-track mixer "Loopy")
http://www.zeuscmd.com/tutorials/index.php (OpenGL tutorials)
http://johnnytrops.com/blog/wp/?p=211 (creating a thumbnail image)
http://gamesfromwithin.com/?p=318 (multiple OpenGL views and UIKit)
http://gafferongames.com/networking-for-game-programmers/
http://www.jonathansaggau.com/blog/2009/01/iphone_responsiveness_and_memo.html
http://www.stanford.edu/class/cs193p/cgi-bin/index.php (Stanford's Cocoa programming course online)
http://www.alexcurylo.com/blog/2009/02/14/opengl-roundup/ (GREAT collection of OpenGL postings from the iPhone Development blog)
http://arstechnica.com/apple/guides/2009/03/iphone-dev-determining-your-platform.ars (discussion on how to expand the UIDevice class for various iPhone/iPod Touch devices)
http://stephencelis.com/2009/03/02/now-i-just-need-an-audience.html (very easy to use singleton for monitoring the iPhone microphone)
http://mollyrocket.com/867?action=download (interesting video discussing OpenGL)
http://www.razorianfly.com/2008/photoshop-tutorials-create-an-iphone-from-scratch/ (recreating the iPhone in Photoshop)
http://code.google.com/p/cookbooksamples/downloads/list (sample code from the iPhone Developer's Cookbook)
http://samuelschroeder.com/2008/10/23/adding-a-timer-to-a-thread-in-cocoa/ (adding a timer to new thread and starting it)
http://bits.blogs.nytimes.com/2009/02/26/why-are-iphone-users-willing-to-pay-for-content/?ref=technology
http://code.google.com/p/vfpmathlibrary/ (math library that was done as part of the Oolong game engine project)
http://appstorehell.chocoflop.com/wiki/Main_Page (details problems related to iPhone App Store submissions)
http://howtomakeiphoneapps.com/2009/03/who-else-wants-to-know-what-happens-when-your-app-is-featured-on-itunes/
http://iphonedevelopment.blogspot.com/2009/03/at-last-particle-generator.html (particle effects in OpenGL)
http://majicjungle.com/blog/?p=66 (App Store marketing)
http://www.moveyourweb.net/blog/guess-sales-figures-for-any-iphone-application/
http://www.oredev.org/topmenu/video/mobile20/fredrikolssson.4.71552e2411fa881a5cb80002221.html (Cocoa Touch video session)
http://google-styleguide.googlecode.com/svn/trunk/objcguide.xml (Obj-C style guide)
http://upcoming.yahoo.com/group/11811/ (iPhone developer group on Upcoming)
http://www.losingfight.com/blog/2008/11/07/can-you-make-a-living-off-an-iphone-app/
http://iphoneincubator.com/blog/five-on-friday/five-on-friday-4 (bunch of links)
http://iphoneincubator.com/blog/five-on-friday/five-on-friday-5 (bunch of links)
http://iphoneincubator.com/blog/five-on-friday/five-on-friday-6 (bunch of links)
http://www.bit-101.com/blog/?p=1759 (great collection of links)
http://corybohon.com/2009/03/getting-into-the-iphone-dev-program/
http://www.bit-101.com/blog/?p=1999 (MVC and the iPhone SDK)
http://www.cocoadev.com/index.pl?ObjC (GREAT primers on Objective-C)
http://iphone.sys-con.com/node/709675/mobile (summary on how to read the device's orientation and acceleration properties)
http://www.readwriteweb.com/archives/iphone_developer_fights_back_against_piracy.php
http://thwart-ipa-cracks.blogspot.com/2008/11/detection.html (interesting technique to thwart iPhone app cracking)
http://www.mobileorchard.com/mining-app-store-rankings-for-popular-apps-worldwide/
http://www.informit.com/articles/article.aspx?p=1168314&seqNum=2 (handy info about Core Animation)
http://www.scribd.com/doc/13150956/How-to-Protect-an-iPhone-App
http://tech.slashdot.org/article.pl?sid=09/03/10/0157221&from=rss (realities of selling on the App Store)
http://mdreeling.wordpress.com/2009/03/11/iphone-dev-gamesapps-top-bookmarks/ (GREAT collection of iPhone dev screencasts and other links)
http://forums.macrumors.com/showthread.php?t=542075 (important banking information for US developers and the App Store)
http://howtomakeiphoneapps.com/2009/03/7-essential-mac-apps-that-will-help-you-run-your-iphone-business/
http://www.userscape.com/blog/index.php/site/comments/what_they_never_told_you_about_handling_b2b_transactions/
http://www.readwriteweb.com/archives/how_to_market_iphone_apps_via_barcodes.php
http://allseeing-i.com/ASIHTTPRequest-CFNetwork-wrapper-for-HTTP-requests
http://blog.sapusmedia.com/2009/03/documentation-in-cocos2d.html
http://gamesfromwithin.com/?p=369 (iPhone developer program gotchas)
http://www.typeoneerror.com/custom-key-bindings-in-xcode-for-textmate-users/
http://www.mobileorchard.com/iphone-app-sales-figures-32k-vs-535/
http://iphoneincubator.com/blog/debugging/how-to-create-conditional-log-statements-in-xcode
http://pmougin.wordpress.com/2008/03/13/some-nice-features-of-the-objective-c-language/
http://smarterware.org/932/the-introverted-nerds-conference-survival-guide
http://andyj.be/blog/?p=117 (Cocoa notifications and how they compare to event dispatching in ActionScript 3)
http://arstechnica.com/apple/guides/2009/03/app-store-lessons-frustrating-customers-with-xcode-builds.ars
http://www.streamingcolour.com/blog/2009/03/09/the-numbers-post-aka-brutal-honesty/
http://iphonedevelopment.blogspot.com/2009/03/debugging.html (nice screencast on debugging)
http://www.zetetic.net/blog/2009/03/11/nsdate-helper (using categories for code reuse)
http://github.com/ars/accelerometer-helper/tree/master (great set of classes for accelerometer handling)
http://blog.atebits.com/2009/03/not-your-average-iphone-screencast/ (nice tool for recording a video demo of your app)
http://vimeo.com/3616452 (video tutorial on how to add Facebook connect to your iPhone app)
http://venturebeat.com/2009/03/14/facebook-announces-new-iphone-gaming-features/
http://byteclub.com/blog/42-iphone/69-how-sticky-is-your-iphone-app
http://www.iphonesdkarticles.com/2008/08/application-preferences-part-2.html (explains how to set default settings bundle values)
http://arstechnica.com/apple/guides/2009/03/app-store-lessons-why-is-my-app-taking-so-long-to-review.ars
http://www.mobileorchard.com/cocos2d-open-source-2d-engine-for-iphone-gets-key-updates/
http://www.mobileorchard.com/10-useful-links-about-the-iphone-os-30-preview-for-developers/
http://monksbrew.blogspot.com/2009/03/gaming-on-iphone-natural-selection-in.html
http://www.techcrunch.com/2009/03/17/jotnot-turns-your-iphones-camera-into-a-document-scanner/  
http://apple.slashdot.org/article.pl?sid=09/03/17/1837252&from=rss (Slashdot discussion on the iPhone 3.0 SDK announcement)
http://theappleblog.com/2009/03/18/iphone-developers-what-30-means-for-you/
http://theappleblog.com/2009/03/18/five-developers-react-to-iphone-30/
http://gamekicker.com/Gaming-News/The-Implications-of-OS-3-0-For-iPhone-Gamers
http://www.fiercemobileit.com/story/enterprise-look-iphone-3-0/2009-03-18
http://www.pcworld.com/article/161534/iphone_apps_that_will_soon_be_obsolete.html
http://icodeblog.com/2009/01/15/iphone-game-programming-tutorial-part-1/ (using only image views)
http://icodeblog.com/2009/02/18/iphone-game-programming-tutorial-part-2-user-interaction-simple-ai-game-logic/
http://icodeblog.com/2009/03/18/iphone-game-programming-tutorial-part-3-splash-screen/
http://www.ilounge.com/index.php/articles/comments/the-complete-guide-to-iphone-os-30-for-iphone-and-ipod-touch/
http://www.mobileorchard.com/a-simple-iphone-image-processing-library/
http://iphonemockup.lkmc.ch/ (iPhone mock-up creator)
http://blog.joshschumacher.com/2009/02/19/reading-common-and-custom-values-from-your-infoplist/
http://www.kombo.com/article.php?artid=12759 (the state of iPhone gaming)
http://www.opengl.org/resources/features/KilgardTechniques/oglpitfall/ (avoiding 16 common OpenGL pitfalls)
http://snippie.net/snip/f7530ff2 (iPhone piracy prevention)
http://pragmaticstudio.com/iphone-roadmap
http://www.ra-design.com/blogs/geek-journal/iphone-sdk-using-facebook-connect-for-iphone-part-1-of-2/
http://arstechnica.com/apple/news/2009/04/demo-your-iphone-without-cables.ars
http://www.clintharris.net/2009/iphone-app-shared-libraries/ (modular code sharing across iPhone apps with static libraries, etc.)
http://www.fsf.org/blogs/community/why-free-software-and-apples-iphone-dont-mix
http://catamount.com/forums/viewtopic.php?f=21&t=425 (checking for a network connection)
http://is.gd/r1ET (iPhone Tech Talk World Tour videos free on iTunes)
http://arstechnica.com/apple/guides/2009/04/cocoa-dev-design-your-own-xcode-project-templates.ars
http://mashable.com/2009/03/31/admob-iphone-exchange/ (new advertising program from Admob)
http://www.mobileorchard.com/widespread-30-upgrade-by-t30-days/
http://arstechnica.com/apple/guides/2009/04/pushing-tweets-to-your-iphone-with-apple-push-notifications.ars
http://blog.admob.com/2009/03/16/iphone-os-upgrade-cycle/
http://www.streamingcolour.com/blog/tutorials/creating-an-iphone-game-video/ (great tutorial on how to shoot a game demo video)
http://gamesfromwithin.com/?p=393 (Noel Llopis' presentation from GDC 09)
http://www.mobileorchard.com/xcode-objective-c-macros-cheatsheet-for-iphone-programmers/
http://www.dragthing.com/blog/?p=37 (details app store release date "trick")
http://www.thumbspark.com/galactica-10-available-in-the-app-store-now/ (3000 particles running at 25FPS using OpenGL)
http://www.ninthdivision.com/blog/xcode-and-iphone-codesign-error-quick-solution/
http://www.streamingcolour.com/blog/2009/04/14/how-to-make-dapple-in-6-months/
http://www.mobileorchard.com/avoiding-iphone-app-rejection-from-apple/
http://www.theflyingjalapenolives.com/2009/04/app-store-keyword-search-algorithm/
http://www.codingventures.com/2009/04/xcode-templates-for-iphone-static-libraries-with-unit-testing/
http://torrentfreak.com/iphone-pirating-app-attacks-rival-pirate-iphone-app-store-090330/
http://infinite-labs.net/iphone-bits/ (great collection of thoughts on various iPhone development related issues)
http://iphonedevelopment.blogspot.com/2009/04/opengl-es-from-ground-up-part-1-basic.html
http://iphonedevelopment.blogspot.com/2009/04/opengl-es-from-ground-up-part-2-look-at.html
http://howtomakeiphoneapps.com/2009/04/resources-you-cant-miss-that-will-jump-start-your-iphone-programming-career/
http://a-13.net/post/99198194/great-expectations (sustainability of App Store development/pricing trends - @OwenGoss)
http://blog.zincroe.com/2009/04/how-to-check-iphone-texture-memory-usage-with-instruments/
http://blog.beetlebugsoftware.com/post/98705883/3-months-lateritit
http://www.gamasutra.com/php-bin/news_index.php?story=23331 (combating the race to $0.99)
http://www.streamingcolour.com/blog/2009/04/27/the-numbers-post-part-2/
http://www.webdesignerdepot.com/2009/04/40-awesome-iphone-application-websites/
http://www.davemark.com/?p=747 (good example of an iPhone app press release)
http://discussions.apple.com/message.jspa?messageID=8272419 (setting the background of a UIWebView to be transparent)
http://www.earnaccountingdegree.com/blog/2009/100-awesome-iphone-apps-for-all-your-small-business-needs/
http://firemintgames.blogspot.com/2009/04/flight-control-sales-numbers.html
http://stackoverflow.com/questions/155964/what-are-best-practices-that-you-use-when-writing-objective-c-and-cocoa
http://www.wired.com/gadgetlab/2009/04/iphonestanford/ (Wired covers Stanford's iPhone class)
http://www.techcrunch.com/2009/05/20/report-iphone-applications-are-getting-cheaper/
http://theappleblog.com/2009/06/01/43-iphone-development-resources/ (great list of iPhone resources)
http://www.linux-mag.com/cache/7368/1.html (using GitHub)
http://www.gamepolitics.com/2009/06/08/iphone-dev-appstore-games-not-selling
http://mashable.com/2009/06/10/build-iphone-app/ (6 steps toward building a better iPhone app)
http://apple.slashdot.org/story/09/06/09/0022210/iPhone-Users-Angry-Over-ATampT-Upgrade-Policy?from=rss
http://wishmyiphonecould.com/cgi-bin/WebObjects/Phrase.woa (fun little site)
http://online.wsj.com/video/andy-jordan-tech-diary-iphone-crap-apps/229B0ABE-7E94-4BFB-8B97-21495D20152D.html
http://blogs.wsj.com/digits/2009/05/08/the-trucker-hats-of-iphone-apps/
http://kotaku.com/5287694/iphone-install-base-vs-console-install-bases
http://news.cnet.com/8301-17938_105-10263483-1.html (how the iPhone could surpass all of the consoles)
http://eliainsider.com/2009/04/24/at-apples-mercy/ (has important implications for apps on the App Store)
http://www.pcworld.com/businesscenter/article/166556/10_cool_things_about_the_iphone_3g_s.html
http://theappera.com/2009/06/12/wwdc-2009-apple-app-rating-system-goes-live-quietly/?utm_source=Twitter&utm_medium=Social&utm_campaign=wwdc-2009-apple-app-rating-system-goes-live-quietly
http://www.engadget.com/2009/06/10/iphone-3g-s-supports-opengl-es-2-0-but-3g-only-supports-1-1/
http://www.techcrunch.com/2009/06/10/aurora-feint-to-roll-out-openfeint-20-a-social-gaming-platform-for-the-iphone/
http://www.stromcode.com/2009/05/24/the-incredible-app-store-hype/
http://www.marco.org/122990476 (negative app store reviews and blogs that avoid them)
http://t-machine.org/index.php/2009/06/11/may-2009-survey-of-iphone-developers/
http://www.gamasutra.com/php-bin/news_index.php?story=23802 (Trixel post-mortem)
http://www.techcrunch.com/2009/06/29/heres-how-iphone-app-store-ratings-work-hint-they-dont/
http://mattgemmell.com/2009/07/14/iphone-development-emergency-guide
http://appreview.tumblr.com/ (App Store submission feedback)


Memory management articles [up]

http://iamleeg.blogspot.com/2008/12/cocoa-memory-management.html (contains at great collection of links, some of which are reprinted below)
http://www.stepwise.com/Articles/Technical/HoldMe.html
http://www.stepwise.com/Articles/Technical/2001-03-11.01.html
http://oreilly.com/pub/a/mac/excerpt/Cocoa_ch04/index.html
http://chanson.livejournal.com/126035.html
http://developer.apple.com/documentation/Cocoa/Conceptual/MemoryMgmt/MemoryMgmt.html
http://developer.apple.com/documentation/CoreFoundation/Conceptual/CFMemoryMgmt/Concepts/Ownership.html
http://www.cocoadev.com/index.pl?MemoryManagement
http://www.cocoadev.com/index.pl?RulesOfThumb
http://www.cimgf.com/2008/04/02/cocoa-tutorial-fixing-memory-leaks-with-instruments/
http://www.alexcurylo.com/blog/2009/01/13/imagenamed-is-evil/ (a method of manually caching UIImage objects instead of using imageNamed:)
http://loufranco.com/blog/files/debugging-memory-iphone.html
http://arstechnica.com/apple/guides/2009/03/app-store-lessons-navigating-apple-reviewer-pitfalls.ars
http://kosmaczewski.net/2009/01/28/10-iphone-memory-management-tips/
http://theappleblog.com/2009/03/27/javascript-3-10x-faster-on-iphone-os-30/
http://www.iphonedevsdk.com/forum/iphone-sdk-development/15093-memory-management-confusion.html
http://www.gamasutra.com/view/feature/4002/iphone_devs_rethinking_the_art_of_.php
http://www.madeupsoftware.com/connected/blog/Entries/2009/6/28_Essential_iPhone_Memory_Testing.html
http://www.markj.net/iphone-memory-management-tutorial-video/
http://iphonedevelopertips.com/objective-c/memory-management.html


Review and review related sites [up]

http://www.nik-apps.com/2009/02/19-sites-to-get-your-app-noticed/ (GREAT aggregate link list)
http://www.iphonedownloadblog.com/
http://fingergaming.com/
http://www.mobileorchard.com/
http://www.theappshow.com/
http://toucharcade.com/
http://www.iphonealley.com/
http://theportablegamer.com/
http://theportablegamer.com/game-publishers/ (for existing game review requests)
http://theportablegamer.com/submit-upcoming-games/ (for upcoming game review requests)
http://www.pocketgamer.co.uk/latest.asp?sec=7
http://www.offworld.com/ (not just iPhone games)
http://arstechnica.com/gaming/reviews/ (not just iPhone games)
http://krapps.com/
http://www.freshapps.com/
http://www.appvee.com/
http://www.apptism.com/
http://iphoneapppodcast.com/
http://www.macworld.com/apps/index.html
http://www.148apps.com/
http://iphone.iusethis.com
http://www.mobileorchard.com/five-tips-for-getting-iphone-reviews/
http://www.appcraver.com
http://www.appstoreapps.com
http://www.iphoneapplist.net
http://www.gotoats.org/
http://slidetoplay.com/
http://iphonegamesnetwork.com/
http://theappera.com/
http://freeiphoneipodapps.wordpress.com/
http://justanotheriphoneblog.com/wordpress/
http://www.appsherpa.com/
http://appstorereviews.tk/
http://www.iphoneappreviews.net/
http://www.iphoneappindex.com/
http://www.iphoneappauction.com/
http://www.appsale.net/
http://iphonecto.com/
http://undroid.net/
http://appsmagazine.com
http://arothronapps.wordpress.com/
http://www.appstorehq.com/
http://appsfire.com/


Twitter users I'm following [up]

(More can be found at http://spreadsheets.google.com/ccc?key=p3LA_Q08eM-VAAyq03ZSjYQ)

http://gameindustrytweet.com/ (game developers on Twitter)
http://twitter.com/iPhoneAlley
http://twitter.com/portablegamer
http://twitter.com/eamobile
http://twitter.com/iPhoneFlow
http://twitter.com/MobileOrchard
http://twitter.com/iphone_dev
http://twitter.com/iPhone_Games (posts just about new iPhone games -- great way to get exposure)
http://twitter.com/iPhoneish
http://twitter.com/iphone_apps
http://twitter.com/krapps
http://twitter.com/appstoreupdates
http://twitter.com/iPhoneCTO
http://twitter.com/hivebrain
http://twitter.com/jasonmog
http://twitter.com/freeverse
http://twitter.com/ericasadun
http://twitter.com/iPhoneAppMaker
http://twitter.com/phonegap
http://twitter.com/metawops
http://twitter.com/imangi
http://twitter.com/kshepherd
http://twitter.com/nattylux
http://twitter.com/antairgames
http://twitter.com/148apps
http://twitter.com/burnball
http://twitter.com/namcogames
http://twitter.com/veiledgames
http://twitter.com/jeff148apps
http://twitter.com/8bitjoystick
http://twitter.com/onesadcookie
http://twitter.com/unity3d
http://twitter.com/peterc
http://twitter.com/ricardoquesada
http://twitter.com/haentz
http://twitter.com/Superbad24
http://twitter.com/justinepratt
http://twitter.com/ElementCy
http://twitter.com/jeff_lamarche
http://twitter.com/ChuckSmith
http://twitter.com/byteclub
http://twitter.com/SnappyTouch
http://twitter.com/OwenGoss
http://twitter.com/X48
http://twitter.com/xctotd (Xcode tip of the day)
http://twitter.com/savoysoftware
http://twitter.com/pearapps
http://twitter.com/rayyans
http://twitter.com/egeriis
http://twitter.com/AppAuction
http://twitter.com/IUGOME
http://twitter.com/GotOATS
http://twitter.com/SlideToPlay
http://twitter.com/TheAPPera
http://twitter.com/apptism
http://twitter.com/ViPhone
http://twitter.com/theappleblog
http://twitter.com/markcastillo
http://twitter.com/shelton_wes
http://twitter.com/Daveleclair
http://twitter.com/zyber17
http://twitter.com/theapppodcast
http://twitter.com/marigoholdings
http://twitter.com/touchreviews
http://twitter.com/appulo
http://twitter.com/mdhughes
http://twitter.com/jamescampbell
http://twitter.com/jdg
http://twitter.com/enormego
http://twitter.com/amdev
http://twitter.com/bryanbartow
http://twitter.com/carlos_h
http://twitter.com/mitschi
http://twitter.com/theiphoneblog
http://twitter.com/davidjhinson
http://twitter.com/ravenme
http://twitter.com/undroid
http://twitter.com/razorianfly
http://twitter.com/AppsMagazine
http://twitter.com/Arothron
http://twitter.com/digidigo
http://twitter.com/ryenyc
http://twitter.com/topiphoneapps
http://twitter.com/FIPLAB
http://twitter.com/xtremebiz
http://twitter.com/johnhaney
http://twitter.com/iphoneblast
http://twitter.com/YapplerNewApps
http://twitter.com/chillingo
http://twitter.com/Dr_Touch
http://twitter.com/three_2_one
http://twitter.com/serban
http://twitter.com/bradhintze
http://twitter.com/RasmusBoserup
http://twitter.com/Dylan_Beadle
http://twitter.com/iphonetabloid
http://twitter.com/Visuamobile
http://twitter.com/iPhoneInvestor
http://twitter.com/derekbeda  
http://twitter.com/mysterycoconut
http://twitter.com/d_prid
http://twitter.com/ambkwan
http://twitter.com/FuzzyCube
http://twitter.com/lzantal
http://twitter.com/afarnham
http://twitter.com/didevstudios
http://twitter.com/apple_app_store
http://twitter.com/appstoresocial
http://twitter.com/oliyoung
http://twitter.com/teedr
http://twitter.com/robincharlton
http://twitter.com/HandsOnMobile
http://twitter.com/ballenegger
http://twitter.com/iphone_llama
http://twitter.com/dhmspector
http://twitter.com/markjnet
http://twitter.com/stromdotcom
http://twitter.com/iphonedevjobs

For future updates, check my new Twitter list at http://twitter.com/lemonkey/iphone/members

Development Books [up]

http://www.shelfari.com/groups/35000/lists/read#firstBook=0&list=1001&sort= (created iPhone dev group to track iPhone books)
http://www.librarything.com/catalog.php?view=lemonkey&tag=iphone&shelf=list&sort=stampREV (my iPhone tagged books on LibraryThing)
iPhone SDK Application Development: Building Applications for the AppStore
Professional iPhone and iPod touch Programming: Building Applications for Mobile Safari (Wrox Professional Guides)
OpenGL(R) Programming Guide: The Official Guide to Learning OpenGL(R), Version 2.1 (6th Edition)
Beginning iPhone Development: Exploring the iPhone SDK
The iPhone Developer's Cookbook: Building Applications with the iPhone SDK (Developer's Library)
Programming in Objective-C (Developer's Library)
iPhone Programmer's Road Map: A Guided Tour of the Official SDK
iPhone SDK Development
iPhone in Action: Introduction to Web and SDK Development
iPhone Open Application Development: Write Native Objective-C Applications for the iPhone
http://oreilly.com/catalog/9780596805265/ (iphone game development)
Hybrid App Development
http://www.iphonedevsdk.com/forum/iphone-sdk-game-development/10783-good-books-opengl-iphone.html
Advanced iPhone Projects
iPhone SDK 3 Programming
More iPhone 3 Development
iPhone User Interface Design Projects
Head First iPhone Development
Cocoa Touch for iPhone OS 3
iPhone Game Development
iPhone SDK Programming: A Beginner's Guide
The iPhone Developer's Cookbook: Building Applications with the iPhone 3.0 SDK
iPhone Game Development: Developing 2D & 3D Games in Objective-C
Core Animation for OSX and iPhone
Beginning iPhone SDK Programming with Objective-C


LinkedIn Groups [up]

Cocoa and Cocoa Touch Developers
Cocoa Touch - iPhone Technology Users Group
iPhone Dev Team
iPhone Developer's Group
iPhone Developers - www.iPhoneintouch.com
iPhone Developers Connection
iphone developers worldwide
Mac & iPhone Developers Association


Apple Information [up]

United States Apple Developer Connection: 


SDK:


iTunes Connect: