Statement of Course Outcomes


Course Number: CS 539


Course Name: Real Time Rendering, Gaming, and Simulations


Course Coordinator: George Kamberov


Graduate or Undergraduate Equivalent:

 

Catalog Description: The course is an introduction to the techniques for designing and building computer games and real-time graphics-oriented simulations. The topics include 3-D game engine architecture, design, and implementation; simulation, modeling, and object control; character behavior and behavior-based animation; human-computer interaction, and event-driven simulations. Prerequisites: CS 437 or CS 537.

 

Course Outcomes