MegaTopia

In 200X, technology has made the future a peaceful utopia. With robots and humans living side by side, civilization has had the might to streamroll past all the manpower barriers to make a better future, disband the military, and make the police a token mediator force. Violence and combat are almost unheard of, and weapons aren't made anymore.

That is, until a scientist called Dr Dune created 6 powerful robots, and started taking over the town, occupying six key parts of the city.

The powerhouses that are acting as Dr Dune's hands have been dubbed The Robot Masters, and they aren't hiding. They are Fire Man, Gatling Man, Shadow Man, Punch Man, Bird Man, and Sonic Man.

MegaTopia Fission Power Supply and Distribution - Sonic Man
The city's nearly inexhaustible clean nuclear fission reactor; now in the hands of Sonic Man, the only places in the city that are receiving it's ample supply are those that Dr Dune says.

MegaTopia Logistics - Gatling Man
The central supply distribution hub - everything from food to medicine gets routed from here to there through a system of automated underground transit lanes, under the guard of Gatling Man. With this in Dr Dune's hands, any kind of logistical supply situation is untenable.

MegaTopia Mediator Specialist Capital Table - Punch Man
The home of the Mediator Specialists. Once a bright and shiny place even amongst a bright and shiny city in a bright and shiny world, it's now occupied by Punch Man and his forces. Besides the obvious effect of keeping the Mediator Specialists disorganized and away from their free Starbucks coffee machine, it also gives Dr Dune something rather hefty - total unmitigated access to the Emergency Mediation Situation Required Information Gathering system (EMS-RIGs) - every bio, every personnel file, every blueprint, and every camera in MegaTopia.

MegaTopia Airport - Bird Man
The air transport hub, as well as the site of the orbital control system for the Orbit To Surface Kinetic Differential Manipulation Emitters. (OS-KDME), which facilitates VTOL transport for just about anything that can maintain it's own flight once airborne. Bird Man nests here, keeping the skies open only for Dr Dune.

MegaTopia Hospital - Fire Man
Sickly and wounded are held hostages here, as well as the Medical Supply Fabrication and Replication (MSFR) manufacturing system, for on-demand pharmaceuticals - it's since been subverted by Fire Man to mass-produce a suggestive that's going to be introduced into the water supply.

The Mayors Mansion - Shadow Man
The mayor's being held hostage in his own home by Shadow Man! Are you a bad enough dude to rescue him?
The location of the Red Phone, the emergency authoritative override for anything within the city.


Amidst all the chaos and panic, there's a few who've decided not to take the disruption of their utopia lying down.

What _will_ they do?

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Saturdays, 4-7 players.
BESM 3.
CP: 275
Skilltrack: Multi-genre
Contact, IRC: 'sbpr', 'sAFK', 'HWHC'
Email: HeWhoHuntsCats@gmail.com

This is half a parody/ref of the Megaman series, and half another silly campaign idea I've had for a while. As with most things I run, this also is a very 'open solution' game - aka 'Figure out how to fix it yourself.' That said, this will be run fairly gritty/lethal (but no Shock), and I don't pull punches, while trying to keep the backdrop setting lighthearted - the population at large is too used to Total Peace to really react in any meaningful way to the situation, even as it's falling apart around them.

The PCs can be robot or human (I'll toss up a 'robot' template if I actually get enough responses to this) and are only as bound by the 'violence is silly and I want no part of it!' tone as the player designs them to be.

Think of this as a riff on a megaman setting... without Megaman, his dog, or any of the other super-robots there to save the day. The PC cast, as envisioned, should be more 'Freedom Fighter' in theme, but that's only a guideline. If you've got an idea that works, bring it up.

The Robot Masters have the only combat-designed weaponry in the town, but an inventive mind can come up with lots of ways to modify the existing super-tech to kill, maim, and destroy, if they were savage enough to even think such things.

I intend for this to be ran fairly fast-paced. My life is busy, but I've been clenching my fists trying to run something again, and I figure it's now or never, since my Sats have freed up.