Name: Erassian Alliance
The Erassian Alliance is not comprised of a single species but multiple species
who occupy the Erassian Colonies and the now annexed Solrin Colonies.
Species Type: Within the Erassian Alliance the vast majority of the population are humanoids.
The population is roughly 63% Human, 18% Trill, 12% Betazoids and 7% Ferengi.
Species Location:
The Erass and the Solrin systems are both located at the edge of the neutral
zone between the Federation and the Romulan Star Empire in the Beta Quadrant.
Both Systems are under the control of the Erassian Alliance.
General Introduction: The Erassian Colonies were founded approximately 114 years ago by dissidents who
were opposed to Federation policies on economics and its pacifist approach to the Klingon Empire and the Romulan Star Empire.
Species psychology: The Erassians are a proud group who value power, this is shown in the strong
blend of capitalism and nationalism that run rampant throughout the Alliance.
The Erassian Alliance Military follow a code of conduct very similar to that of
the Royal Navy of Great Britain. Its personnel whilst not constantly seeking
battle like the Klingons are highly trained and will strike without mercy on
enemy vessels who trespass into Erassian space. The Erassian Alliance Military
are for the most part held in high regard by the civilian populace of the Erass
System whereas in the recently annexed Solrin Colonies there is a lot of
lingering discontent towards the Erassian Alliance Military who fought back from
the brink of defeat to defeat the Solrin Forces.
Physiological description: The population is roughly 63% Human, 18% Trill, 12% Betazoids and 7% Ferengi.
There are no substantial differences between these and normal Federation subjects of the same species.
Special Physiological notes: There are no special physiological abilities outside of those displayed by normal Federation subjects of the same species.
Culture and history: The Erassian Colonies were founded approximately 115 years ago in 2293 by
dissidents who were opposed to Federation policies on economics and its pacifist
approach to the Klingon Empire and the Romulan Star Empire. At the time the
technologies of the Federation and the newly formed Erassian Colonies on Erass
Prime (Erass III), Erass IV and Erass VI were identical but over time have
developed along different lines so that the Erassians have a radically
different approach to warfare than the Federation.
Government type and description: The Erassian Alliance is controlled by a Parliamentary Representative Democratic
Government. Individuals in different geographic areas are nominated for election. However this pertains only directly to the Erass System and not to the Alliance as a whole. Each system has the right to choose it's own form of government as long as it does not empower any groups or individuals outlawed by the Alliance.
Technology level:
Most of the domestic technology lags slightly behind the Federation primarily due
to research and development not getting as much financial backing as inside the
Federation. There are a few exceptions to this particularly in the areas of
particle physics and metallurgy.
Special Technologies:Project Nightshade [Classified]: -Omega Particle Weapon [Complete]
-Possible adaptation for power source [Incomplete]
Project Arc Light [Classified]: -Plasma Weaponry Upgrade [Test Phase]
Project Fulcrum [Classified]: -Organic hull research [Incomplete]
Military intelligence report:
The Erassian Alliance Military is currently comprised of three fleets two of
which are extended Carrier Battle Groups (2nd and 3rd Fleets). The first fleet
is solely tasked to protect the seat of power for the Alliance, the Erass System
and generally comprises of 10 Destroyers. The 2nd and 3rd fleets each comprise
of 1 Carrier, 3 Cruisers, 6 Destroyers and 3 Scout/Intelligence Gathering Ships.
The Alliance Parliament are currently considering the feasibility of building
another carrier battle group, the 4th fleet.
In addition to the fleets the
Erassian Alliance Military also contains Erassian Alliance Intelligence, Erassian Alliance Research and Development, Erassian Alliance Shipyards, Erassian Alliance Heavy Weapons Division, Erassian Alliance Light Infantry Division and Erassian Alliance Special Forces.
Erassian Alliance R+D have been unable to duplicate cloaking technology from
their main enemy the Romulans and therefore Alliance ships utilise a unique
'stealth skin' which is created by mixing minerals known to interfere with
sensors with those used for the hull armour and also with specially designed
hull shapes. Weapons and warp nacelles when not in use are retracted within
the hull to enhance stealth. This has led to the Erassian Alliance Military
to utilising a style of warfare not too dissimilar from submarine warfare.
Erassian ships tend to have more firepower than their Federation counterparts
due to the use of multi-cores which allow for extensive use of the plasma
cannons. Shield technology lags slightly behind current Federation technology
by about 5 or 6 years. This fact combined with the hulls being slightly less
strong due to the use of stealth materials has led to the use of extremely thick
hulls (up to 1 metre thick depending on class). Due to increased mass and
relatively poor engine efficiency maneuvering is poor and average maximum warp
is about warp 8.2.
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Astrometrics System Data.
System Data:
System Names
Erass
Solrin
Sotara*
Rios
Leffer
Aldnar
Charos
Canna
Iveria
Toren
Total # of Planets
10
7
0*
13
5
7
9
6
8
9
Habitable Planets
3
3
0*
5
1
2
4
2
3
3
Colonies
5
4
0*
3
1
2
7
0
7
0
* = Sotara System destroyed during Erassian-Solrin War, subspace has collapsed
in this area.