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PSYC 110 Section:
Reinforcement/Punishment Exercise (10 Points)
For each example below identify the type of consequence that influences each behavior. Remember, a consequence is something that may increase or decrease the likelihood of some behavior occurring.
PR (positive reinforcement) - something good is presented, which encourages the behavior in the future.
NR (negative reinforcement) - something bad is removed, which encourages the behavior in the future.
PP (positive punishment) - something bad is presented, which discourages the behavior in the future.
NP (negative punishment) - something good is removed, which discourages the behavior in the future.
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Consequence |
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1. |
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A hockey player is sent to the penalty box for high-sticking and cannot play. His high-sticking incidents decrease in the future. |
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2. |
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A mother and father give their child a credit card for receiving a 3.5 in his/her first year of college. The child’s grades remain high. |
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3. |
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You take an aspirin when you feel a headache coming on so as to get rid of the headache. |
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4. |
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A mother slaps her daughter across the mouth for swearing and the daughter stops her swearing. |
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5. |
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A dog licks at an electrical outlet and receives an electric shock. The dog stops licking things that it is not familiar with. |
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6. |
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A professor has a policy of exempting students from the final exam if they maintain perfect attendance during the quarter. His students’ attendance increases dramatically |
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7. |
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You check the coin return slot on a pay telephone and find a quarter. You find yourself checking other telephones over the next few days. |
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8. |
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Your sister takes you Nintendo without asking and you bury her favorite Barbie doll in the yard so she stops taking your Nintendo without asking. |
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9. |
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A private in the Army is promoted for assisting other soldiers, and his helping behavior increases. |
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10. |
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A student’s needs to study, but his cell phone rings several times and the librarians ask home to leave. The student turns his cell phone off in the future. |
But, consequences don't always follow every occurrence of a behavior. For each example identify the schedule of reinforcement being used.
FR (fixed ratio) - consequence is delivered after a certain number of response have occurred.
VR (variable ratio) - consequence is delivered after an uncertain number of responses have occurred.
FI (fixed interval) - consequence is delivered to first response after a certain amount of time passed.
VI (variable interval) - consequence is delivered to first response after a variable amount of time passed.
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Schedule |
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1. |
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You get paid once every two weeks. |
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2. |
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It is the Stanley Cup (Hockey) finals and two teams are now in “sudden-death” (tied at the end of regulation). The first team to score a goal wins. |
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3. |
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You receive an A on a test once you have answered 20 of 25 questions correctly. |
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4. |
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Every once and a while, Dr. Burnham will wear a tie and try to act professional. |
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5. |
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To become the President of the United States, a candidate needs to receive a minimum of 270 electoral votes. |
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6. |
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A slot machine at a casino pays off after a random number of times the lever is pulled. |
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7. |
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You get a small increase in your hourly wage every 6 months. |
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8. |
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A professor receives tenure after s/he receives a 2/3 vote of approval from the tenure committee. |
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9. |
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Congressional representatives are elected every 2 years. |
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10. |
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You decide that you can watch television, only after you finish studying, whenever that is. |