MII7008, Kodutöö 2. Rühmatöö: Anastasia Andros, Svetlana Kozlovskaja

 

Kodutöö 2. Töö valmimise tähtaeg 12.(19) mai. Kodutöö esitatakse blogis või wikis, vajadusel on seal vaid viited esitluste asukoha juurde.

A (practical component) Loovaks ühesõppeks hajutatud õpimaastiku koostamine rühmas ja selles toimuva ühe lubavustepõhise tegevusmustri läbiproovimine ja kirjeldamine etteantud reeglite alusel õpikeskkonna elementide narratiivne kirjeldamine (esitusviis vaba);

B (theoretical component) 1 pedagoogilise töövoo diagramm koos tegevusteks vajalike keskkonna lubavuste kirjeldamisega -diagramm ja narratiivne kirjeldus).  

A. 1. Loovaks ühesõppeks hajutatud õpimaastiku koostamine rühmas

       Distributed Collaborative Online Learning System Design (general, see diagram 1 GLIFFY)

    2. selles toimuva ühe lubavustepõhise tegevusmustri läbiproovimine ja kirjeldamine etteantud reeglite alusel õpikeskkonna elementide narratiivne kirjeldamine (esitusviis vaba);

       Elementide narratiivne kirjeldus:

      

START

STEP 1→ (Re)Defining instructional goals and objectives

STEP 2.1 → Technology Selection (Availability/Cost of Upgrade, Participant Competencies/Ability, Participant Needs) STEP 3.1 Mapping Existing Resources

STEP 2.2 Evaluating Human Resources (Participant Access to Technology, Participant Competencies/Ability, Participant Needs) STEP 3.2 Delegating/Assigning Roles & Responsibilities

STEP 4→ Implementing Distributed Collaborative Online Learning System (Content Communication Interactivity (Trainer- Trainee(s); Trainee-Trainee) Immersion (Confidence & Fidelity/Trust Building))

STEP 5 → STEP 1

FINISH 

 

B. 1. Sample Collaborative Task (Brainstorming the Opportunities and Limitations of Collaborative Online Learning using 1. pairwork 2. groupwork)

    1.1 Pairwork Activity Using Google Docs (Diagramm)

    1.2 Pairwork Activity Using Google Docs (Narrativne kirjeldus)

         STEP 1 (Re)Defining instructional goals and objectives Task: To brainstorm affordances, opportunities and limitations of collaborative online learning comparing pairwork and groupwork

         STEP 2:1 Technology Selection - we need web-based solutions for collaborative content creation and editing online as well as two-way audio communication tools

         STEP 3.1 Mapping Existing Resources - initially Writeboard (discarded due to limited functionalities, eg no WYSIWYG editing, difficult to embed multimedia), second choice Google Docs for collaborative content management/communication (Email, Google Talk - didn't work due some technical difficulties, so we used this Google Docs document as a chat:), Google Docs); offline technology - mobile/fixed-line phones (for communication); wordprocessors for independent content editing; instructor and participant blogs for work submission

         STEP 2.2 Evaluating Human Resources - 2 female students, access to computers at home/work, software availabilty - partially limited (it is not always possible to use Flash/Gliffy, for example, as installation of additional software requires administrator rights), Internet availability - mostly available, however, people are supposed to work at work and study at home  (Internet is not fast enough at home or work; there are no admin rights at work)

            STEP 3.2  Delegating/Assigning Roles & Responsibilities - since there are only 2 people, both have to share the same amount of responsibility and do their best, however, since the participants do not always have access to collaborative content creation tools, the one who does have access, has to do the final editing.

         STEP 4 Implementing Distributed Collaborative Online Learning System (Content Communication Interactivity (Trainer- Trainee(s); Trainee-Trainee) Immersion (Sense of Realism, Confidence & Fidelity/Trust Building)

         STEP 5 → (if necessary) STEP 1

 

characteristics of distributed web-based learning/training systems (low-tech high-tech )

                     

 CONTENT/INFORMATION - text; still images/graphics; images in motion; sound: voice, music; special effects

 IMMERSION/SENSE OF REALISM - psychological fidelity/pre-recorded experience; computer-generated participants (games/simulations), virtual reality; physical fidelity of context; real-time; learner-centered, motion and action adaptive to trainee

 INTERACTIVITY/COLLABORATION POTENTIAL - single participants, individual-oriented, multiple-participants, team-oriented

 COMMUNICATIONS/COMMUNICATION RICHNESS - 1-way communication, 2-way communication, asynchronous, synchronous, synchronous with audio/video

 

 

 

COLLABORATIVE ONLINE LEARNING IS PERCEIVED as AFFORDANCE-BASED LEARNING

IT HAS OPPORTUNITIES & LIMITATIONS

 

 

Pairwork

(usefulness, comments)


Groupwork / Rühmatöö

(usefulness, comments)

 

Activities / Tegevused

(possible tools)

(the process) of doing sth

Affordances / Lubavused

(in order) to (afford to) do sth

  same tools for pair- and groupwork

low- to medium-tech solutions are often no less cost effective than high-tech ones 

same tools for pair- and groupwork

medium- to high-tech solutions are necessary to provide for better collaboration & immersion 

creating content

(text, still images, images in motion/video, sound/audio) / sisu loomine

editing content / sisu redigeerimine

to accomplish/do the task/ülesande lahendamine

to create new knowledge / uue teadmuse loomine

to complete the existing body of knowledge / olemasoleva teadmuse täiendamine

 

simple web 1.0 solutions &  

alternative offline

telecommunication devices are also possible / web 1.0 ja igapäevaste suhtlemisvahendite kasutamine on ka võimalik

 

collaborative web 2.0 solutions gliffy, google docs, View, Wikispaces /virtuaalkeskkonnad, mis võimaldavad ühist loometegevust (sh õppetegevust)

there is a need to use conferencing/multi-user social software / on olemas vajadus konverentside korraldamist võimaldava sotsiaalse tarkvara järele

using synchronous and asynchronous text-based and voice-chat social software /sünkroonilise ja asünkroonilise sotsiaalse tarkvara kasutamine

sending e-mails, private messages / e-kirjade, privaatsõnumite saatmine

to facilitate information exchange

to negotiate meaning /soodustada infovahetust, saavutada kokkulepet

to seek feedback and coaching from course tutors or co-learners / tuutoritelt või kaasõppijatelt tagasiside saamine  

optional /vabatahtlik või soovituslik
 essential / soovituslik või vabatahtlik

 

using artifact sharing webservices (del.icio.us, slideshare, youtube jms)/ artifaktide jagamist võimaldavate teenuste kasutamine  

to share knowledge with co-learners / jagada teadmust kaasõppjatega

 essential / soovituslik või kohustuslik

 

especially effective for transfering knowledge to a group of learners / eriti efektiivne info, teadmuse edastamiseks suurele hulgale inimesi 1-way audio-video (eg remote lecture, amateur video, slide show, etc) / ühesuunalise/passiivse audio/video lahenduste kasutamine to help participants visualize/hear, demonstrate one's achievements / visualiseerida/kuulda õppeprotsessis toimuvat, demonstreerida oma õpitulemusi
optional /vabatahtlik või soovituslik essential / soovituslik või kohustuslik  2-way audio/video conferencing / veebikonverentside korraldamine ja läbiviimine to facilitate opinion sharing, to improve group dynamics /
soodustada arvamuste/muljete vahetamist ja meeskonna kuuluvustunde kinnistamist


Conclusions
: Groupwork requires more advanced technology and organizational/managerial skills in comparison with pairwork, may be less cost-effective and runs a higher risk of failure (due to less cooperative group members/shirkers and dropouts) compared with pairwork, but provides for higher quality content if properly managed
                  Pairwork requires less elaborate technology to facilitate collaboration, communication, interactivity and immersion, but may result in poorer content 

Suitability of Google Docs for collaborative pairwork/groupwork:

+ WYSIWYG, inserting special symbols from MSOffice is supported 
+ Google Doc is a perfect text-chat environment in which you can edit your previous utterances
+ is suitable for collaborative pairwork and short-term projects

- when several participants are typing simultaneously, it is not always posiible to save all the changes, so it is all about turn-taking
- sometimes groupmates misunderstand each others' intentions and delete/edit necessary content
- the more people collaborate, the more time and patience it takes to negotiate meaning and track changes, is not suitable for large groups and long-term projects